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Archive for the 'OpenGL' Category

glEnd(GL_FIXED_FUNCTION_PIPELINE)

Posted in Development, DirectX, OpenGL on March 25th, 2009

glEnd

Well not quite.
Yesterday saw the release of the new OpenGL 3.1 specification, actually they released two. One which has the fixed function removed and the other which exposes an extension string GL_ARB_compatibility, which if supported by your driverĀ  indicates that the driver has backward support. Nvidia were fast out of the block announcing their Beta OpenGL 3.1 driver which supports the extension string, as to whether AMD/ATI will support it is yet to be seen. So if you are not using shaders now is as good a time as any to learn, speaking of which Khronos released the new specification to GLSL last month. For more details see the specifications or the Khronos press release.

DirectX XNA also released/announced a couple of goodies yesterday including the March DirectX SDK and XNA 3.1 (is this version number a coincidence? ) .

Update:

ATI have confirmed that they will be supporting the GL_ARB_compatibility extension.